


The only way out of this monotony was through quite literal brute force: by creating zoos that were little more than sprawling factories, churning out hundreds of inbred, genetically bungled animals in the desperate hope of one day being able to afford a mediocre crocodile.Įarly birds hoarded orangutans and the like in vast sheds from the word go, driving most animals into stratospheric price positions, and trapping the vast majority of the playerbase in a reeking purgatory of ostriches, warthogs and peafowl. Luckily, Planet Zoo was rapidly patched out of its dystopian state, and given an economic model better suited to its original, pro-conservation ethos.
